Spirits
by Spaces of Play
v1.1.1
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Updated 8 years ago
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83.83 Mb
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Released Feb 2012
Key Features
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Audio / Music
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AI Powered
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Encryption
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Filters & Effects
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Code Editor
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Archive / Compress
About Spirits
"Art so beautiful it could have been lifted from a Miyazaki movie." βWIRED
Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. You must guide them, without direct control, by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions - build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level its up to you to find your own creative solution on how to get the spirits to the goal.
PRAISE AND AWARDS FOR iOS VERSION
"Striking art and innovative gameplay"
βThe Escapist
"When the wind physics start to do their thing, the experience is pretty magical."
βMike Schramm, tuaw.com
"Spirits is clever, challenging, and beautiful"
βGamasutra
"There are a number of titles out there that really ooze that special indie magic, and Spirits is one of them."
βTouchArcade
"Gorgeous visuals; ambient music; solid level design"
βSlide To Play
βWinner of the IndieCade Best Aesthetics Awardβ Culver City, California, USA β 2010
βIGF Best Mobile Game β Honorable Mentionβ San Francisco, USA β 2011
βIndie Game Challenge Finalistβ Las Vegas, USA β 2011
βSense of Wonder Night Selectionβ Tokyo, Japan β 2010
VIDEO & SUPPORT
Visit www.spacesofplay.com/spirits to watch a gameplay video.
The game supports any resolution natively up to 2560Γ1440 pixels, making it look stunning both on a 11" MacBook Air and a 27" iMac alike. The controls offer multi-touch trackpad support for zooming, scrolling and panning. It runs on any Mac produced after mid-2007. (Turn off glow effect for better performance on older computers.)
For questions and support send emails to [email protected].